Posts tagged with 'raytracing'


PCPlus 295: Raytracing revealed

This article followed on from the previous, as it happened. You see I’d painstakingly drawn the figures for the pentominoes article in Adobe Illustrator and I got to wondering if there was an easier way to create them. I half-remembered about ray-tracing (my friend Duncan had created some great images a while back) and so I looked it up. A couple of links later I had POV-Ray downloaded and installed and was playing around. Naturally, the ray-traced image I spent most time on for this article was an image showing a pentomino solution. I even wrote about it on this blog at the time. […]

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Ray tracing image from June 2010’s PCPlus

I’ve just sent off June 2010’s article for PCPlus to my editor, just a smidgeon late. A couple of days is all. It’s on ray tracing, something I’ve wanted to discuss and play around with for a while. I downloaded POV-Ray, an open-source ray tracing renderer for Windows, OSX, and Linux to use as a test-bench, and spent some fun hours with it. […]

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